The Harvesting Choose Your Own
Adventure
1) Your name is Layla Petrovich. You are a medieval
weapons curator and fencing master living in Washington DC. It’s Friday night;
you’re teaching fencing class but are daydreaming about your date later that
night. You’re surprised when you receive a phone call from you’re your bossy
family matriarch, Grandma Petrovich, who orders you to “come home right away.”
There is no explanation, just a commandment. Easier said than done considering
“home” is five hours away, you are buried in work since everyone else is out
with the flu, and the last thing you want to do is go back home where Ian, your
first love, still lives. But you know
when Grandma speaks she usually means business. What will you do?
You stay in DC. You’ll go
home next weekend, after your date, when you have more time to prepare and more
time to build up your courage just in case you cross paths with Ian again.
(Jump to 2)
Or
Like it or not, you love
your Grandmother and when she says “come home,” you go home. Begrudgedly, you
cancel your date and leave your work and your life behind to head home to rural
Hamletville where there is nothing waiting for you but the ghosts of a past you
would rather leave behind. (Jump to 3)
2) You stay in DC, but everyone is getting really
sick. People are dying from a flu that seems to have a 100% mortality rate. By
Wednesday, a pandemic has swept across the nation. DC is hard hit. To your
horror, you begin to hear the sounds of your neighbors, now infected, trying to
break into your apartment. Through the peep hole, you see their eyes are moon
white and they are frothing at the mouth. They look dead--well, undead! They
beat on your apartment door. You lay low and hold up well in your attic
apartment in Georgetown, fending off anything that gets through with your
ancient weapons, but you are trapped. There is no way out. One night, you fight
your way to the roof of your apartment building. As you are perched on the roof
thinking about how to make your escape, you are shocked by what you see. DC has
fallen. The smell of smoke fills the air. The capital is on fire! You realize,
as the military jets light up the city and surrounding area, you should have
listened to Grandma Petrovich. DC is overrun. They are firebombing the city in
an effort to kill the undead. Too bad you were still alive. Sorry, but you did
not survive.
3) You made it back to rural Hamletville only to find
that Grandma Petrovich had boarded up her small country cabin, secured the
property perimeter with fencing, and has stock-piled months’ worth of supplies:
food, ammo, medicine, gasoline, wood, everything. On top of that, Grandma
Petrovich is now insisting on teaching you how to shoot an automatic weapon!
What the hell, Grandma! You relent, but you still ask questions Grandma won’t
answer. Exhausted and confused, you and Grandma take a break and watch TV. A
news report reveals that a pandemic with a 100% death rate is creeping across
the nation. Grandma reassures you everything will be fine as long as you “see.”
She gives you a cup of her special mushroom tea, and you black out. You wake
more than a day later to find Grandma missing. You hike into the woods where you
can catch a bird’s eye glimpse of the town. Through your binoculars, you see
people running through the streets, houses on fire, and hear gunshots ringing
through the valley. And you see Ian,
alive, being chased by . . . something . . . someone? You turn to find yourself
face-to-face with the spirit of a Native American chief who orders you to “help
them” before he disappears back into the ether. What do you do?
Run like hell back to
Grandma’s cabin, close up the gate, lock the doors, and tune into the TV to
figure out what you should do. (Go to 4)
Or
You run back to the
cabin, grab the guns and the dirt bike, then take off toward town. (Go to 5)
4.) You decided to sit tight at the cabin and wait and
see what you should do next. When Grandma never comes back, you worry, but you
know you are better off staying at home. Grandma has the place well-stocked so
you should be okay. Your plan is to stay in the cabin until help arrives. But
then you see Grandma Petrovich at the door. You race to let her inside only to
discover she is infected. Her eyes moon white, mouth frothing, she forces he
way in and tries to eat you alive! You manage to grab a gun and blast her full
of bullets, but nothing stops her! Weeping, you fall breathlessly against the
wall of the cabin causing a picture of you and your grandmother to smash to
pieces on the floor. You close your eyes and feel Grandma’s teeth sink into
your skin, her hands, which brought you into this world, ripping your flesh
from the bone. Sorry, but you’re now undead.
5) As you turn toward town, you are waylaid when you
discover Grandma Petrovich: she has been bitten. Much to your amazement, you
think you can hear Grandma’s voice in your head: “kill me,” your Grandmother
commands. You raise your weapon and shoot her between the eyes. You are
stunned. You bend on the ground beside your grandmother and weep bitterly.
Desperate to save the others, and hoping Ian is still alive, you leave Grandma
behind and head into town only to discover everyone is trapped in the community
center which is now surrounded by the undead. What should you do?
You decided to take on
the undead horde. After all, no help is coming. You have plenty of ammo and a
lot of nerve. Ian is still alive in there. Won’t you try to save him? (Move to
6)
You freeze. There must be
at least 50 biting, clawing, and unthinking undead outside the building. And
Cooper’s six year old daughter Maddie, who you once babysat so her mom could
get her hair done, is headed straight for you! (Move to 7)
6) You brace yourself, grabbing yours weapons, and
make your assault. With a little luck, you are able to clear the place. Once
the undead are subdued, you enter the building to find many of the citizens are
still alive, including Ian and his brother Jamie with whom you have always been
great friends. You saved the town and are now the de facto leader. You and
Jamie get to work organizing the citizens to help secure the small lakeside
town. Hamletville, sitting at the edge of nowhere, with only one route in and
out of town, is relatively safe in its isolation. You are Jamie are getting
along great. In fact, you start seeing Jaime in a whole new light which leaves
you feeling very confused. Ian is keeping his distance; his wife Kristy died
during the pandemic. A week later, after a day of clearing away the town’s
undead alongside Jaime, Ian shows up at your cabin. He is drunk, sad, and wants
you. What do you do?
You give in. Who would
have though the end of the world would bring you and your first love back
together? (Go to 8)
You tell Ian to go home
and mourn his wife like a real man should. Maybe you aren’t over Ian yet, but
your emerging feelings for Jaime have left you complete confused. This isn’t
the right time to patch things up with Ian. (Go to 9)
7) You pull out your gun, but you just can’t shoot.
She is a child! You hesitate. You remember the girl’s sweet laughter and how
much you both cackled when you played Operation
together. You hesitate. You remember how she smelled like baby lotion and how
sweet she looked when you sung her to sleep that night. She’s moving so fast.
You pull your gun, but you can’t pull the trigger. You close your eyes. Moments
later, the child knocks you to the ground; you feel her teeth sinking into your
flesh. Sorry, but you’re now undead.
8) You wake up the next morning and realize you’ve
made a terrible mistake. You try to explain your convoluted feelings to Ian,
but he gets angry and storms out of the house. In his rage, he doesn’t check to
see if the yard is clear. Ian opens the door and Mr. and Mrs. Fletcher, your
neighbors, who now undead, barge in on you and Ian. Caught unaware, Ian is the
first to be bitten. Mr. Fletcher chews his fingers from his hand. Ian tries to
protect you, but he fails. Mrs. Fletcher makes her attack, pinning you in a corner
in the dining room from which there is no escape. You huddle into the corner,
feeling Mrs. Fletcher’s bloody saliva drip on your face, her breath smelling
like rotted meat. She leans in, and her sharp teeth rip apart your flesh. Sorry, but you are now undead.
9) Months pass. Your feelings for Jaime grow stronger,
and Ian has come to accept that you and his brother are now a couple. One
evening in the early spring, visitors arrive from an island in the Great Lakes.
They offer to take the remaining citizens of Hamletville to their island. The
strangers are living in the massive Harpwind Grand Hotel. They have doctors,
food, and are so secluded that the undead cannot reach them. All of the
Hamletville citizens are eager to leave, but you remember what your grandmother
told you. She told you to “see,” and your instincts are telling you something
isn’t quite right with these pale, odd moving, frost-blue eyed strangers. What
will you do?
You refuse to leave
Hamletville even though Jaime, Ian, and all the others are making the journey
to the Harpwind. Everyone thinks you being paranoid. Well, to hell with them.
You know a rat when you see one. Let them suffer their fate. (Go to 10)
Against your will, you go
with the others to the Harpwind for the sole purpose of keeping everyone safe.
You know these strangers are not what they seem, but sense no one else “sees”
the same way you do, you will have to go along if you want to protect the ones
you love. (Go to 11)
10) You face a tough spring all alone. Food is running
low. You go out into the woods to go hunting, tracking a deer deep in the
forest. You push through a thicket only to startle a bear. It chases you
through the deep woods. In your panic, you slip on some ice and fall into a
deep ravine. As you lay dazed at the bottom of the ravine, your legs clearly
broken, blood filling your mouth, you flutter in and out of consciousness.
Night is coming. It is early spring and still very cold. No help is coming. The
undead do not find you, but two days later you die from your injuries-and your
stubbornness.
11) It doesn’t take long for the strangers from the
Harpwind to reveal their true nature. People begin disappearing, your hosts
cast no reflection, and their leader, Rumor, seems to dislike you in
particular. When Kira and Susan, the only two Hamletville children, disappear,
you decide to investigate. You discover, much to your horror, that the
strangers are a different kind of undead: they are vampires. Their purpose in
bringing you there becomes clear. They are protecting their food supply. In the
midst of what looks like either a blood bath or an orgy, you spot Kira and
Susan who are dressed for sacrifice. What will you do?
You risk getting caught
by the vampires to save the girls. After all, you knew there was something off
about these people, and a spirit of the land charged you to help Hamletville’s
citizens. (Go to 13)
You run like hell.
Grabbing Jaime, you commander a boat and headed back to Hamletville. You are no
vampire slayer. You and Jaime will play it safe back home. (Go to 12)
12) The vampires spot you and Jaime fleeing from the
Harpwind. Shifting into their spirituous form, they upset the boat, toppling
you and Jaime into the chilly waters of the Lake Erie. They could kill you,
draining your blood, but watching you drown in the icy water is far more fun.
After you and Jaime sink below they waves, the vampires return to the Harpwind
to finish snacking on all the Hamleville citizens you abandoned.
13) With a lot of courage and a little luck, you save
Kira and Susan and slay a few vampires in the process. You get the remaining
citizens of Hamletville organized and wage war on the vampires. You burn down
the Harpwind Grand Hotel, killing the vampires, as you flee the island. You are
fortunate. Another ethereal earth spirit, this time a shapechanger, leads your
group to a magical passage off the island. You and the remaining survivors are
led to a labyrinth through which you will make your escape. You don’t know
where the labyrinth leads, but you know it takes you away from the vampires who
are intent on killing you.
Did you make it? Share in the Comments below!
Dang it. I died! LOL This was a lot of fun!
ReplyDeleteLol, sorry, Laura! Glad you had fun with it. It was fun to write! :)
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